Exhumed (PowerSlave) for PC "BOOK.MOV" video file description (c) -=CHE@TER=- 2010,2012,2013 http://ctpax-cheater.losthost.org/htmldocs/ps_vs_ex.htm create: 2010/09/16 update: 2012/09/05 update: 2013/11/27 [HEADER] CHAR[4] - "LMF " signature (Lobotomy Movie File? Lobotomy Media Format?) UINT8[28] - unknown values Note: looks like file have around 13.5 fps This header is followed by sequences of chunks: ... [Chunk] UINT8 - chunk ID UINT32 - chunk size (CSIZE) UINT8[CSIZE] - chunk data [Chunk ID] [0] - VGA (0..63) RGB palette for each of 256 colors (first chunk and only one in file) UINT8[256][3] - palette (256*3) UINT8 - initial filler color (memset(frame_buffer, filler, 320*200)) [1] - Audio chunk (PCM, Mono, 22050 Hz, 8 BPS, unsigned) [2] - Video chunk UINT16 - initial offset in frame_buffer while not end_of_data(mov_frame) { UINT8 - relative (from current) offset in frame_buffer UINT8 - data counter UINT8[counter] - frame image data (vertical line) } Resulting image is a 200x320 (width x height) 8 BPP image. Actually this is 320x200 image just turned on 90* - it's common thing for textures in Build games. [3] - NULL chunk (always zero size - may be for sync?)